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While following historical games of chess played by grandmasters like Vishvanathan Anand it is observed they are not played till end but either settle for a draw or concede defeat after set of moves.. For average playersattimes it is difficult to guess subsequent moves and reason for ending the game abruptly. How to get these moves so that there is no other result possible than one agreed to by the players?

Many times you can find the notes from the players themselves after the game is completed and they will explain the various continuations based on the candidate moves they were considering. Also, other Grand Masters will analyze the games as well. Especially if they are from Championship matches or they see them as being very instructive.

You can find the analysis of historical games in books with collections of Grand Master games. You can find up to date analysis of recent games on chess sites like Internet Chess Club, Chess radio, Chess.com and other sites you can google.

As a suggestion to help you improve, you should try to analyze what the possible continuations would be for them to come to that conclusion and then compare their notes and other GM’s analysis to see how close you were. This can be very instructive.

Hope that helps

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I have some games that i find fun, but the achievements annoy me a lot for example guitar hero metallica its hard for me to get all of them. What games are there that are as fun as mw2 and have achievements that are just as fun to get as?

This may not be your game but the SmackDown! vs. RAW series is AMAZING for achievements!

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There was an N64 game me and my friends use to play. The only thing I can remember is that we got to a point where our main character, dressed in white, had to compete in racing and other athletic games. I believe it was n64, but i’m not 100% sure.

I think it’s mischief makers.

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I played The Caravaneer and Frontier online, and I really liked how you can make a profit and sell them to different towns or cities, and fight people, but I was just wondering what those types of games were called, and what other types of games like that were online?

Can anyone please tell me? Thanks.

Most MMORPGs have some sort of player-based economy via an auction house or player shops.

You could try Face of Mankind if you want something totally player based.

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